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cycler_sprite

The cycler_sprite entity is used to display sprites in your map. It is often erroneously being used to display models. For a better supported entity to display sprites, use env_sprite.

Keyvalues


"Sprite", model :
Specify a valid sprite-file to display here. Path starts from within the modification's folder.

"Frames per second",
 framerate :
Set the sprite's framerate in Hertz. This only applies to animated sprites.



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