Preview | Description |
| monster_alien_controller Alien Controller
sk_controller_health # (Default: 90): health.
sk_controller_dmgzap # (Default: 20): big energy ball damage.
sk_controller_speedball # (Default: 900): alien controller's energy ball's speed.
sk_controller_dmgball # (Default: 4): small energy ball damage.
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| monster_alien_grunt Alien Grunt
sk_agrunt_health # (Default: 150): health.
sk_agrunt_dmg_punch # (Default: 20): punch damage.
sk_agrunt_melee_engage_distance # (Default: 256): distance to reach to perform melee attack.
sk_agrunt_berserker_dmg_punch # (Default: 30): berserker punch damage.
sk_hornet_dmg # (Default: 10): hornet damage.
sk_hornet_pdmg # (Default: 12): unknown.
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| monster_alien_slave Vortigaunt
sk_islave_health # (Default: 80): health.
sk_islave_dmg_claw # (Default: 8): single slash damage.
sk_islave_dmg_clawrake # (Default: 24): multi-slash damage.
sk_islave_dmg_zap # (Default: 11): green enegery beam damage.
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| monster_alien_tor Xen Overlord
sk_tor_health # (Default: 800): health.
sk_tor_punch # (Default: 55): melee attack damage.
sk_tor_energybeam # (Default: 3): staff energy shot damage. (The one that blasts you into the air)
sk_tor_sonicblast # (Default: 15): stomp blast damage.
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| monster_alien_voltigore Voltigore sk_voltigore_health # (Default: 350): health.
sk_voltigore_dmg_punch # (Default: 30): melee attack damage.
sk_voltigore_dmg_beam # (Default: 40): purple energy beam damage.
sk_voltigore_dmg_explode # (Default: 200): death beam-explosion damage.
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| monster_apache Apache Helicopter
sk_apache_health # (Default: 500): health. |
| monster_babygarg Baby Gargantua
sk_babygargantua_health # (Default: 600): health.
sk_babygargantua_dmg_slash # (Default: 25): slash damage.
sk_babygargantua_dmg_fire # (Default: 2): fire damage.
sk_babygargantua_dmg_stomp # (Default: 50): stomp damage.
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| monster_barnacle Barnacle
sk_barnacle_health # (Default: 50): health.
sk_barnacle_bite # (Default: 8): single bite damage. |
| monster_barney Barney/Barnabus
sk_barney_health # (Default: 65): health. |
| monster_bigmomma Gonarch
sk_bigmomma_health_factor # (Default: 1): health multliplier.
sk_bigmomma_dmg_slash # (Default: 60): slash damage.
sk_bigmomma_dmg_blast # (Default: 140): blast damage.
sk_bigmomma_radius_blast # (Default: 260): blast radius.
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| monster_blkop_osprey Osprey Helicopter
sk_blkopsopsrey # (Default: 600): health. |
| monster_bullchicken Bullsquid
sk_bullsquid_health # (Default: 110): slash damage.
sk_bullsquid_dmg_bite # (Default: 25): bite damage.
sk_bullsquid_dmg_whip # (Default: 45): bite damage.
sk_bullsquid_dmg_spit # (Default: 15): bite damage.
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| monster_gargantua Gargantua
sk_gargantua_health # (Default: 1000): health.
sk_gargantua_dmg_slash # (Default: 50): slash damage.
sk_gargantua_dmg_fire # (Default: 4): fire damage.
sk_gargantua_dmg_stomp # (Default: 100): stomp damage.
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| monster_gonome Gonome
sk_gonome_health # (Default: 200): health.
sk_gonome_dmg_one_slash # (Default: 30): single slash damage.
sk_gonome_dmg_guts # (Default: 15): rangedattack damage.
sk_gonome_dmg_one_bite # (Default: 15): stomp damage.
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| monster_headcrab Headcrab
sk_headcrab_health # (Default: 20): health.
sk_headcrab_dmg_bite # (Default: 10): head humping damage. |
| monster_houndeye Snark
sk_houndeye_health # (Default: 60): health.
sk_houndeye_dmg_blast # (Default: 15): sonic blast damage. |
| monster_human_assassin Female Assassin
sk_hassassin_health # (Default: 50): health. |
| monster_human_grunt Grunt
sk_hgrunt_health # (Default: 100): health.
sk_hgrunt_kick # (Default: 12): kick damage.
sk_hgrunt_pellets # (Default: 7): damage per single pellet (6 pellets per shot).
sk_hgrunt_gspeed # (Default: 500): shooting speed.
sk_grunt_buckshot # (Default: 6): damage per single pellet (6 pellets per shot), overrides pellet setting above.
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| monster_hwgrunt Heavy Weapons Grunt
sk_hwgrunt_health # (Default: 200): health.
sk_hwgrunt_minipellets # (Default: 1): damage multiplier.
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| monster_ichthyosaur Ichthyosaur
sk_ichthyosaur_health # (Default: 350): health.
sk_ichthyosaur_shake # (Default: 30): damage.
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| monster_kingpin Kingpin
sk_kingpin_health # (Default: 450): health.
sk_kingpin_ligthning # (Default: 25): lightning damage.
sk_kingpin_teleblast # (Default: 15): teleport projectile blast damage.
sk_kingpin_plasma_blast # (Default: 80): plasma blast damage.
sk_kingpin_melee # (Default: 40): melee damage.
sk_kingpin_telefrag # (Default: 500): teleportation blocker damage.
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| monster_leech Leech
sk_leech_health # (Default: 3): health.
sk_leech_dmg_bite # (Default: 5): bite damage.
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| monster_male_assassin Male Assassin
sk_massassin_sniper # (Default: 40): sniper damage. |
| monster_miniturret Small Mounted Turret
sk_miniturret_health # (Default: 80): health. |
| monster_nihilanth Nihilanth
sk_nihilanth_health # (Default: 900): health.
sk_nihilanth_zap # (Default: 30): zap damage. |
| monster_osprey Osprey Helicopter
sk_opsrey # (Default: 600): health. |
| monster_otis Otis/Otto
sk_otis_health # (Default: 65): health.
sk_otis_bullet # (Default: 34): ranged damage. |
| monster_pitdrone Pitdrone
sk_pitdrone_health # (Default: 60): health.
sk_pitdrone_dmg_bite # (Default: 25): bite damage.
sk_pitdrone_dmg_whip # (Default: 25): whip damage.
sk_pitdrone_dmg_spit # (Default: 15): ranged damage.
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| monster_robogrunt Robot Grunt
sk_grunt_buckshot # (Default: 6): damage per single pellet (6 pellets per shot).
sk_rgrunt_explode # (Default: 100): after death explosion damage. |
| monster_scientist Scientist
sk_scientist_heal # (Default: 100): scientist first aid player heal amount.
sk_scientist_health # (Default: 50): scientist health. |
| monster_sentry Sentry
sk_sentry_health # (Default: 80): scientist health. |
| monster_shockroach Shock Roach
sk_shockroach_dmg_xpl_touch # (Default: 350): equipped on explosion.
sk_shockroach_dmg_xpl_splash # (Default: 150): near damage on explosion.
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| monster_shocktrooper Shock Trooper
sk_shocktrooper_health # (Default: 200): health.
sk_shocktrooper_kick # (Default: 12): kick damage.
sk_shocktrooper_maxcharge # (Default: 10): maximum charges amount.
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| monster_snark Snark
sk_snark_health # (Default: 2): health.
sk_snark_bite # (Default: 10): bite damage.
sk_snark_pop # (Default: 5): explosion damage.
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| monster_sqknest Snark Nest
sk_sqnest_health # (Default: 50): health. |
| monster_stukabat Stukabat
sk_stukabat # (Default: 123): health.
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| monster_tentacle Tentacle
sk_tentacle # (Default: 750): health.
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| monster_turret Large Mounted Turret
sk_turret_health # (Default: 200): health.
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| monster_zombie Zombie Scientist
sk_zombie_health # (Default: 100): health.
sk_zombie_dmg_one_slash # (Default: 25): bite damage.
sk_zombie_dmg_both_slash # (Default: 40): explosion damage.
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| monster_zombie_barney Zombie Barney
sk_zombie_barney_health # (Default: 110): health.
sk_zombie_barney_dmg_one_slash # (Default: 25): bite damage.
sk_zombie_barney_dmg_both_slash # (Default: 40): explosion damage.
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| monster_zombie_soldier Zombie Scientist
sk_zombie_soldier_health # (Default: 150): health.
sk_zombie_soldier_dmg_one_slash # (Default: 40): bite damage.
sk_zombie_soldier_dmg_both_slash # (Default: 55): explosion damage.
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