An entity to display messages from the titles.txt file on the HUD. You probably are better off with the much more customizable game_text entity. "Message name", message :
Name of the message from titles.txt to display.
"Sound effect", messagesound :
An optional sound effect to play. Path starts in the 'sound'-folder.
"Volume", messagevolume :
The volume, from 0 to 10, to play the sound at.
"Sound radius", messageattenuation :
The radius in which the sound can be heard.
1: "Play once": The message can show up only once. 2: "All clients": Everyone will see the message, instead of only the activator.
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