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func_conveyor

The func_conveyor entity is a visible and by default also solid entity used to represent conveyor bands in appearance and function, but can also be used for different purposes, e.g. a water-stream/river. The yaw of the angles-keyvalue specifies the direction. Any textures with names beginning with "SCROLL" (case-insensitive) will then scroll into that direction. However, notice that any texture rotation and mirroring will also affect its scroll-direction; not the push-direction, though. Scaling a texture on a face will also affect its scroll-speed - not the push-speed - in dependence on the scale-axis' relations to the relative scroll- direction.
Keyvalues

"Conveyor Speed", speed :
Push-speed and base-texture-scroll-speed in units per second.


Flags


1: "No Push": If set, the func_conveyor won't push anything nor anyone standing on it.

2: "Not Solid": If set, the func_conveyor is entirely non-solid. It also won't push then.



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