Func_mirror is experimental entity that simulates mirror on a brush surfaces with textures of your choice. This entity works currently only in windowed mode. Keep in mind that many graphical issues are to be expected while this entity is still work in progress. This entity can be freely triggered to enable/disable rendering. Mirror also supports any movement type (by trigger_setorigin).
Scales image the mirror reflects.
"Max Render Distance", maxdist: Maximum render distance in which entity is rendering. Leave empty or set to 0 for infinite. "Texture Mode", textureMode: Set which textures on this brush are replaced by mirror renderer. Options are:
Name of the texture to apply mirror renderer on. Works only when 'Texture Mode' is set to 'Named Texture'. Flags
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