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func_wall_toggle

This is a func_wall which can be toggled between visible and invisible. In invisibile state, it will also be non-solid. Be careful not to unintentionally stuck players when making a func_wall_toggle visible. While invisible, it does not affect the game's graphics performance.

Flags


1: "Starts Invisible": Func_wall is turned off (invisible) at map start. By default it's visible at start.

2
: "Use Angles": If set, the func_wall will use its angles.



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