This is a logic entity which will fire its target after being triggered a specified amount of times. Toggle-trigger and on-trigger will cause
it to count up by 1. Off-trigger will cause it to count down by 1. An equivalent of this entity can be created through the usage of trigger_condition and trigger_changevalue. ![]()
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Starting value of entity. It's also current value when accessing it through other entities like trigger_copyvalue. "Limit value", health : Required value to trigger target. ![]() Flags ![]()
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