This entity, when triggered, changes maximum ammo amount of selected ammo type, also alows to replenish ammo to maximum.
"Trigger after fire", target:
It's just target value.
"Ammo name", message:
Choose ammo type to change ammo limit from drop-down menu.
"Value to use", m_iMaxAmmo:
Value to use along with "Change max ammo mode".
"Change max ammo mode", m_Mode:
Set up the way the new ammo limit is modified:
- 'Set' - "Value to use" is now maximum ammo amount.
- 'Add' - "Value to use" is added to the current maximum ammo amount.
- 'Subtract' - "Value to use" is subtracted from the current maximum ammo amount.
- 'Reset' - maximum ammo amount is reverted to it's default value.
Flags
1: "All players": Apply new ammo limit rules to all players (normally, the amount affects only '!activator').
2: "Remove excess ammo": Remove ammo limit completely.
4: "Set ammo to new max": Replenishes player(s) ammo to maximum.
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