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trigger_lookat

Intended to force one entity to face another entity, once or constantly. It's should set it's angle relative to other's entity position. Changing player's angle is unsupported. This entity is bugged and not 100% usable at the moment.

Keyvalues


"
Target", target :
Name of the entity which's angles shall be adjusted.

"Entity to look at", message :
The entity the targeted entity should look at.


Flags


1: "Start On": Causes trigger_lookat to start enabled.

2: "Set Once"Trigger_lookat will only set the angles once instead of constantly.


Issues

  • Entity has problems to work in general. High update delays and non-functional once targetting makes this entity unusable.

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