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cycler_wreckage

The cycler_wreckage entity emits smoke and shows a custom sprite when triggered.
Keyvalues


"Frames per second", framerate :
Set the sprite's framerate in Hertz. Only makes sense for animated sprites.

"Sprite name", model :
Specify a valid sprite-file to display here. Path starts from within the modification's folder.

"Scale", scale :
Set the sprite's y- and x-scale.


Flags


32: "Toggle": Makes this entity toggleable instead of emitting just one smoke puff whenever it is triggered.

64: "Start on": If set along with the 'Toggle'-flag, cycler_wreckage will be consecutively emitting smoke from the start of the map onwards.

Notes

      • Sprites are barely visible under emitted smoke.


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