Obsolete entity- you might want to use info_player_deathmatch entity instead. This entity is still functional though, it's used when there is no info_player_deathmatch available for players- when those are either disabled temporary or not put at map at all. "New player targetname", netname :
If set, every player spawning here will get this string as his/her targetname.
"Filter player targetname", message :
Targetname required on the player to spawn here, or targetname not allowed to spawn here, if 'Invert filter'-flag is set.
Speed, in units per second, with which the player will rappel down, if that is enabled.
2: "Start off": If set, info_player_dm2 will be disabled on map load. Players cannot spawn here.
4: "Repel spawn": Player will spawn rappeling down using a rope (like rappeling soldiers) until arriving at the ground.
8: "Filter player targetname": If set, only players having their targetname match the 'Filter player targetname'-value (see below), can spawn here.
16: "Invert filter": If set along with 'Filter player targetname'-flag, only players having a different targetname than set by 'Filter player targetname'-value (see below), can spawn here.
32: "Trigger on playerspawn": If set, the info_player_dm2 will trigger its target whenever a player respawns at its position.
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