Various changelogs, all in one place for more comfort for Sven Co-op engine, Vluzacn's Compile Tools and SC Manor's+Zyl's Entity Guide.
Sven Co-op Manor Progress Status
Feature |
Status |
Light appearance types |
Sven Co-op 5.24 |
Sprites list |
Sven Co-op 5.0 |
Render modes types |
Sven Co-op 5.24 |
List of skies |
Sven Co-op 5.0 |
Default function sounds |
Sven Co-op 5.21 |
Models List |
Half Life |
Precise Input/Output entity reference |
Sven Co-op 5.17 |
Entity Guide |
Sven Co-op 5.24 |
20.09.2015--> 17.10.2015 : Entity guide is moved from Zyl's (Silencer) page. Bunch of updates are provided, all entities are about to be described.
17.10.2015 : Added "worldspawn" entity.
17.10.2015--> 25.02.2016 : Even further updating of entities from version 4.8 to 5.0.
22.10.2015 : Updated info_sunlight.
28.10.2015 : Updated light_bounce and light_shadow.
26.12.2015 : Added inventory rules keyvalues to various entities.
27.12.2015 : [Visual] Added Thumbnails to entities: func_ladder and func_button.
31.12.2015 : Updated all monster entities and game_player_equip.
01.01.2016 : Updated all weapon entities, special flags and weapon_displacer.
02.01.2016 : Updated all monsters, ammo, items and weapons entities.
04.01.2016 : Updated multisource and various light entities.
07.01.2016 : Updated path_corner and path_track.
10.01.2016 : Updated monster relation reference.
07.02.2016 : Updated trigger_random_time.
16.02.2016 : Updated func_pushable.
21.02.2016 : Created trigger_transition page.
24.02.2016 : Updated trigger_random, trigger_random_time, trigger_random_unique,
24.02.2016 : Created trigger_cdaudio and target_cdaudio pages.
25.02.2016 : Updated env_beam 'Ring' flag description.
28.02.2016 : [Visual] Updated all items, weapons and ammo graphics to fit the new version. Updated item_inventory and added weapon_shockrifle that was unknowingly missing from guide.
29.02.2016 : Fixed bad information about some of entities.
01.03.2016 : Updated env_sentence, game_player_counter, game_player_hurt and trigger_vote with info about send output.
07.03.2016 : Updated button_target.
30.05.2016 : Removed "Fog field radius" key from env_fog.
30.05.2016 : Added note to "multisource".
03.06.2016 : Updated func_guntarget, previous info was misleading.
04.06.2016 : Updated func_trackchange and func_trackautochange, they can work with any type of tracktrain (controllable or not).
05.06.2016 : Updated game_zone_player with info about passing input through player as an !activator.
05.06.2016 : [Major] Finished Input/Output Reaction Reference List (around 140 entities).
06.06.2016 : Changed 'origin' words color in entities, that requires origin brush to work properly (so mapper won't forget to tie it)
09.06.2016 : Fixed ambient_generic key name 'Sound File'.
In progress : Some entities received example 'path' or 'file entry' value info where file browser does not support all file extensions
or it is not provided at all (so mapper will know exactly how path should look like).
12.06.2016 : Fixed global_light_control to be considered zhlt entity, actually it's build-in SC entity.
12.06.2016 : Fixed light_surface to not be considered zhlt entity, actually it's zhlt/vluzacn's entity.
06.07.2016 : Added info about monster_alien_grunt have option to choose a weapons.
26.12.2016 : [Major] Updated Entity Guide after my long absence, now reflects changes up to 1540619 (5.09) version of the game.
04.01.2017 : [Major] Finished ZHLT Keyvalues section.
04.01.2017 : Updated Entity CVARs (monsters).
07.01.2017 : Updated sprite list and env_sprite with sprite format info.
09.01.2017 : [Visual] Start replacing horizontal bars in entities.
11.01.2017 : Updated game_counter with current value access info and game_player_counter with notes about current player value.
12.01.2017 : Updated Env_fade bugs info.
12.01.2017 : Updated items page with additional info about item_generic.
03.02.2017 : Updated lot of entities, corrected misspell issues and outdated info.
05.02.2017 : Updated trigger_teleport, it uses netname not target to link to teleport destination.
06.02.2017 : Updated ambient_generic, included info about silent sound issue that are turned on at map starts.
19.02.2017 : Updated ZHLT Keyvalues, added zhlt_usemodel and zhlt_copylight keys.
06.08.2017 : Added env_render_individual, updated all button entities and trigger_camera.
07.08.2017 : Added func_mirror entity, updated env_xenmaker entity with keyvalues previously missing. 08.08.2017 : Added func_monitor entity. 09.08.2017 : [Major] Added ambient_music and func_portal entity, updated entity keyvalues page, and monster_ page. 10.08.2017 : Updated input reaction reference page. 15.08.2017 : Updated entity guide subpages tiles, moved materials sounds page back to entity guide. 23.01.2018 : Updated entity guide to new version. 30.04.2018 : Updated entity guide to new version. 02.05.2018 : Updated entity keyvalues page- armortype and armorvalue descriptions. 23.07.2018 : Updated env_sprite with info related to editor angles. 09.08.2018 : [Visual] Updated rest of point entities and misc entity guide pages with new graphics (yes, website is still ugly). 16.01.2019 : Updated entity guide to new version, updated I/O reaction reference subpage. 21.01.2020 : Updated entity keyvalues subpage (thanks to Hezus), item_inventory flags section (thanks to Adambean), ammo etities notes section (thanks to Garompa and Adambean). 21.01.2020 : Added trigger_changesky, updated item_inventory, custom_precache, items, weapons and ammo entities. 28.01.2020 : Updated ambient_generic as it was missing flag #64 description. 16.02.2021 : Updated entity guide with subpages, useful commands and ZHLT keyvalues pages, fixes from community. 19.02.2021 : Lot of improvements with a help of Outerbeast. 22.02.2021 : Fixed broken link on trigger_successive, added env_weather to obsolete entities for clarification.
dd/mm/yyyy
Major Entities Changes During Game Releases
Sven Co-op 5.24 [6130701]
Entity Updated: added: ammo_556clip, trigger_effect, updated: item_inventory, ambient_generic.
Sven Co-op 5.23 [6008644]
Entity Updated: updated: ammo, items and weapons entities including item_inventory, trigger_changesky, trigger_cameratarget, trigger_camera, more weapon options for squadmaker and monster_grunt_repel, env_sentence, trigger_teleport, added: info_compile_parameters entity and missing monster classification to various entities. ZHLT Keyvalues subpage update- reflects FGD changes that eases the use of some keyvalues.
Sven Co-op 5.21 [4534884]
Entity Updated: acustom_precache, all ammo, items and weapons entities including mayor changes to item_inventory.
Sven Co-op 5.17 [3082297] Entity Updated: all doors and platforms entities, light_environment (only added keyvalue, functionality was there before), ZHLT Keyvalues subpage (only added keyvalue, functionality was there before).
Sven Co-op 5.16 [2502859] Entity Added: all doors and platforms entities, some entites with wrong default values.
Sven Co-op 5.15 [2396897] Entity Added: trigger_camera, path_track, item_inventory, monster_human_grunt.
Sven Co-op 5.13 [1965203] Entity Added: ambient_music. Sven Co-op 5.12 [1791238]Entity Updated: func_portal, func_mirror, func_monitor, trigger_camera.
Sven Co-op 5.11 [1760220]
Sven Co-op 5.09 [1239210]
Sven Co-op 5.07 [1239210]
Sven Co-op 5.06 [1239210]
Sven Co-op 5.05 [1239210]
Sven Co-op 5.04 [1213242]
Sven Co-op 5.02 [986278]
Entity Updated: all ammo entities, env_sound, env_sprite, env_spritetrain, game_player_equip, game_text, info_node, info_node_air,
info_teleport_destination, all item entities, all monster entities, monstermaker, trigger_respawn, trigger_setcvar, trigger_track_goal,
trigger_vote, all weapon entities, weaponbox, worldspawn, func_breakable, func_button, func_door, func_door_rotating, func_plat,
func_platrot, func_healthcharger, func_recharge, func_rot_button, func_tank, func_tankcontrols, func_tanklaser, func_tankmortar,
func_tankrocket, func_trackautochange, func_trackchange, func_tracktrain, func_train, func_traincontrols, func_water,
momentary_door, momentary_rot_button, trigger_cdaudio, trigger_changelevel, trigger_hurt, trigger_multiple, trigger_once,
trigger_teleport, squadmaker.
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